October 27th, 2007
Advent Rising

Sometimes we need a little bit of adventure in our lives to make it more interesting or bring some color that would chase away the boredom. From the series of “play-fast-and-bang-each-level”, I will present now Advent Rising, another game coming from Majesco. The conflict between humans and various alien races has been the source of inspiration for many games and movies, and I was wondering if this game would bring anything new to the table. Well, just by using a modified version of the Unreal 2 Engine (one of the best I might add), the action appears to be more vivid, but the graphics (especially the water renderings) are simple and in many cases pretty modest. You will see many elements from other games, like the faces of the main male characters.
The game story begins when Gideon Wyeth arrives at Luriam, a small outpost in orbit around the planet Edumea, where a gigantic extraterrestrial spaceship has arrived. He meets up with his brother Ethan and does a little (re)training. While hanging out at the bar, a crazy marine, Bud threatens them but Ethan and Gideon give him some serious smacks. The player has the choice of either capturing or killing Bud and this will affect how marines see and help him later in the game.
The escape pod crashes on Edumea and Gideon gets medical attention for Ethan or Olivia (depending on the choice the player made). While finding out about a big disaster threat coming from the Seekers, Gideon goes with Ethan/Olivia to find a way off the planet. Meteorites begin raining down upon the planet (and damn they are many, almost impossible to dodge!) and Gideon finds Captain Marin Steel, who agrees to help them fly away from the planet. While getting out of the atmosphere, a series of asteroids hit and destroy Edumea. They try to find survivors and Gideon scans the radio waves for distress signals, though only to find an offering of assistance to any humans from the Aurelians, the friendly alien race they encountered earlier. After meeting the Aurelian leaders, Gideon learns that humans have divine properties, and asks to be taught how to master them.
While Gideon discovers his mystical powers, the Aurelian ship is attacked by the Seekers. These guys don’t know when to quit, do they? With all the efforts to protect the ship, the whole place is destroyed and they are forced to “jump” on the Seeker ship, which would crash in the Aurelian Sea. The ship must be evacuated because it sinks, and Ethan/Olivia drowns with it. Ok, hold on there, this game seems to be both pointless and dramatic at the same time – so the upshot is that no matter what Gideon does, he loses his loved ones and he still dreams about them on the shore of the Aurelian Sea, after the crash. Gamers most of the times have this attitude of not getting involved into the story too much but they should think for a second – what if they were the characters in such a story as the one on the screen…
After retreating to the Aurelian capital of Arnis with Marin, Gideon and the surviving Aurelian leaders ask the government for assistance, though their effort is interrupted by the arrival of a Seeker who claims he knows nothing about the attack against the planet Edumea. Gideon attempts furiously to kill him, but he is able to escape. Marin is captured by the Seekers and Gideon sets out to rescue her. After destroying their bases (and again – they are many – these Seekers are ugly, evil and many, with lots of resources at their disposal – no wonder they have a reputation of conquerors). After the destruction of the final base, all the Seeker threat seems to be removed.
Gideon and Marin come to the galactic council to ask for help in punishing the Seekers for the killing of the human kind. The council believes the testimony and turns to the Seeker representatives for an explanation. While the representatives defend their race's innocence, and also start using their guns, Olivia/Ethan (depending on which one Gideon failed to save earlier) teleports into the council chamber as Koroem, a creature who claims to be a “true” human with godlike powers. Koroem takes credit for destroying the humans that were considered “imposters”.
Gideon has to use his demigod power to defeat the big alien being, and after the final blow he is attracted into a big portal towards an ice world, full of snow and cold temperatures, while Marin is left alone in the council chamber. Because of the decreased temperature, Gideon almost dies when a mysterious horned being appears and says: "Come with me human, there is much to be done" and that’s the ending of the game.
The sound in the game didn’t bring anything special, but the music is really impressive, it shows the emotion of the moment in each instance of the game. It is one of best soundtracks I’ve encountered so far. The theme songs that are introduced in “official” meetings between the humans and the Aurelians give the aspect of continuity of the story. However, even if you will see “to be continued” at the end, you may never see a second and a third game as Majesco hasn’t given any sign of working on the project any longer. It could have been continued under the form of a game like “Lost Planet: Extreme Condition” – I was particularly impressed with the movie-like graphic effects there.
Digitainment Mark: 7 out of 10
Producer: Majesco
Buy: about $30
Website: http://www.adventtrilogy.com and at Majesco's website: http://www.majescoentertainment.com/catalog/works/adventrising_pc.php







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