Stonehenge Chronicles Update Delayed


Stonehenge Chronicles Update Delayed

Flagship studios are releasing the first major update for Hellgate: London under the name Stonehenge Chronicles.
It will improve gamers’ skills introducing new monsters, a PvP arena, improvements for the game’s interface, as well as new areas where gamers in multiplayer mode will have to finish different missions.

Stonehenge is a large hub where players will have access to a special portal from Templar Baze and several new gestures.
They will have new demons to face with and new objects to gain.
With The Caste Caves you will open four new and unique dungeons, one for each group of enemies - Beast, Necro, Spectral and Demon, while you will need to search and destroy the powerful overlord that controls each of the dungeons.
To be able to continue this adventure, you will also collect the four monsters’ heads.

Moloch’s Zair area will open only after all the heads are collected and players will have the pleasure to destroy the legendary Moloch from who will gain all the unique objects.
There are three mini-raid areas in The Wild which will pose different and hard to pass obstacles but as you accomplish this you’ll get all the important rewards.

Unfortunately you will need to wait a while until the bugs discovered in the Test Center will be fixed.

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Control Games with the Power of your Mind


Control Games with the Power of your Mind

OCZ, the company awarded for its advanced hardware components has resented a new product intended to be released for the gaming sector soon, and consisting of an innovative input device that connects the central and peripheral nerve activity to the computer allowing you to control games with the power of your mind.

It is called the Neural Impulse Actuator and looks too futuristic but OCZ really made it capable of decoding neural signals and combine them with each other in order to build unique commands which are based on the brain’s permutation, eye’s and on the facial muscle activity.

It is designed as a band for your head integrating a wire and neural sensor pads, the actuator being capable of separating the electrical activities into three groups of neural and electromyographic signals.
According to OZC, the largest market sector targeted by the company is gaming and it seems that gamers will be able to combine the actuator with their mice to for shooting, running and jumping in First Person Shooter games.

The device is not too expensive and will be available at a starting price of $300.

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11th AIAA Finalists


11th AIAA FinalistsNow is the time to find out who the finalists for the 11th Annual Interactive Achievement Awards in the Game of the Year and Innovation sections are.
The General Academy will start voting on January 21 and the winners will be announced on February 7 during the Interactive Achievement Awards ceremony in Red Rock Resort, Las Vegas.

Among the components of the General Academy Board of Directors are industry leaders Sony, EA, Microsoft, Nintendo, Ubisoft and THQ, but also members of the independent development community.
You can see all the nominations on the official website and these are the finalists:

Overall Game of the Year
Bioshock
• Call of Duty 4: Modern Warfare
Rock Band
• Super Mario Galaxy
• The Orange Box


Computer Game of the Year
Bioshock
• Call of Duty 4: Modern Warfare
Crysis
• The Orange Box
World of Warcraft: The Burning Crusade


Console Game of the Year
Bioshock
• Call of Duty 4: Modern Warfare
Mass Effect
Rock Band
• Super Mario Galaxy


Handheld Game of the Year
• Drawn to Life
• Jeanne D'Arc
Puzzle Quest: Challenge of the Warlords
• Ratchet and Clank: Size Matters
• The Legend of Zelda: Phantom Hourglass


Outstanding Innovation in Gaming
Assassin's Creed
Bioshock
Rock Band
• Super Mario Galaxy
• The Orange Box

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