March 7th, 2008
Crysis Patched Again
Remember the highly-acclaimed Crysis? Well, considering its system requirements, maybe some of you didn't get your hands on it yet, and maybe it's better this way. Why? Because a lot of people had various issues with the initial release, and now a new patch has just arrived!

First of all, I have to show you the right direction to follow, if you missed our in-depth review of the game, so, before doing anything else, go here and read PlayerzBlog's review, then get back to the story we have today...
I hope you enjoyed it, because now you'll find out about the things added to this amazing game by the latest patch, labeled 1.2...
Basically, it's about tweaking multiplayer gameplay, mod support (oh, yeah!) and balance of weapons, AI and vehicles, as it follows:
- Added mod loader to main menu
- Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons
- Added auto team balance
- Added grenade indicator for enemy and friendly team
- Added additional audio feedback (headshot/body) on bullet impact
- Fully implementing Crytek's internal anti-cheat-solution
- Added numbers to energy bar in PowerStruggle for quicker reference
- Added team colors to kill/death messages
- Team killed players no longer drop their weapon
- Improved vehicle handling under braking and boosting
- Greatly increased AAA damage vs. VTOL and Helicopter
- Reduced collision damage for players hit by vehicles at lower speeds
These being said, there's only one thing left to do...so here you have the link. Good luck!








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