Online Gaming Research


Ready for a little online gaming research? I know "research" may sound boring, but if we talk about online gaming, nothing can be boring...as long as we don't have to face one of those boring MMORPGs available as we speak! Don't get me wrong, I am not considering MMORPGs boring, but the sad truth is that most of them can be pretty boring at some stages along your "path to enlightenment." Anyway, we're not going to talk about the present of online gaming today, but its future.

So...what about the future of online gaming? Did you play any online game so far? I am sure the answer would be affirmative to that question, but there are still gamers who always enjoy single player games more than going online to play. In the future, they may become an extinct gamer type, at least according to the latest statements coming from Electronic Arts, as we're going to see right away...

According to EA Sports label president Peter Moore, Electronic Arts has a "totally digitally-focused" future in mind, looking to embrace digital distribution, so instead of going to the store, you'll get your game online, play it online, probably even discuss about it with your close friends online...am I seeing a problem here?<-336x280 Large Rectangle - right->

All right, I understand their fear of becoming "another music industry," but I don't think the music industry has died. All right, piracy is high, but people still go to concerts, so maybe that's the problem. If all gaming companies would do more to try turning casual gamers into professional ones, at least for some titles, they would surely buy licenses. The future as I see it - games free to download, a lot of contests, license required to go into the contest. Just as easy as that!

Just hear this - "EA will lead the charge - by that I mean that we don't get marginalized because we continue to deliver physical discs. We have a cost there that's a drain on the industry, it's expensive, and we have every intention over a period of time - whether it's three years, or five years - of moving this company to be one that is totally digitally-focused, that sees a tremendous opportunity in interacting with our consumer twenty-four-seven."

I know it's an industry, but I would rather pay and get the disc, maybe a nice book with it and some other additional items, instead of simply downloading and paying, everything online. Are we headed towards the Matrix? :|

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FlatOut Ultimate Carnage PC


Do you know why I love the games in the FlatOut series? The answer is pretty simple - because they are the closest games to Destruction Derby 2 I could found in the last years! Why Destruction Derby 2? Well, simply because it's one of the best racing games I was playing in 1998-1999, and that's enough! Now, let's leave aside FlatOut and its sequel, FlatOut 2, and move to the latest installment in the series, FlatOut Ultimate Carnage, soon to drop on our computers...

According to Empire Interactive, the publisher of the FlatOut series in the US & Europe via retail outlets, FlatOut Ultimate Carnage should be coming to Windows PCs later this year, first in Europe, and then in the US.<-125x125 Button - right->

Regarding this third title in the series, Sean Walsh, Empire Interactive Product Manager, said "This really is the first Windows title to offer Arcade destruction racing combined with eye-popping graphics all packaged up with one of the most advanced physics engines ever seen in a racing game."

So far, so good, but I really don't know if I should cheer or not the promised Windows Live functionality, considering the reliability problems had by most games using this, such as Gears of War. Talking about the dates, Europe should see Ultimate Carnage on the 1st of August, while North America, during the first quarter of next year.

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Battle Of Kharkov


If you say that turn-based strategy is a dead genre, you may be right...almost right, in fact. Leaving aside those great games belonging to it and launched in the past, there are still producers that are keeping it alive, for the joy of all hardcore strategy fans, and I don't have to tell you how glad I felt when I found out that, thanks to an upcoming TBS title, I'll be able to try and change the history once again. Obviously, the war chosen is World War 2, and to make it even more accurate, Matrix Games and Strategic Studies Group have decided to focus on battles fought in a single place, Kharkov.


In the Decisive Battles games series, the Battle of Kharkov has a special place, especially if we think about the fact that history provided not one or two, but three battles fought in that area, between 1941 and 1943, so there's a lot of to try and change as a Soviet commander...but, as you can see in the trailer, I guess those that didn't play any similar game so far won't be crazy about this one, either.

According to David Heath, Director of Operations at Matrix Games, "The latest masterpiece from the award-winning Strategic Studies Group has been at the top of many gamers' wish lists and for good reason. Kharkov: Disaster on the Donets brings together the riveting and enjoyable mechanics of the Decisive Battles and Battlefront titles and combines it with plenty of innovation and novel gameplay!"<-180x150 Small Rectangle - right->

The feature list of the game includes improved and simplified supply, movement and direct combat systems, improved combat tables that better model diminishing returns and new HQ bonuses that can affect Direct and Indirect Fire, battalion and regimental combat, as well as improved strong points and new hedgehog rules, amongst many others.

Since Kharkov: Disaster on the Donets is already available, and the system requirements are very low, I am sure those trying to bring back those good old TBS times of the late 1990s will be happy to give this game a try.

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