November 6th, 2008
The Sega Genesis Console – Two Decades Behind
Back in elementary school, history was one of the classes that made me enter a battle to the death with sleep. Although I always had great teachers(at least those teaching history), keeping in mind so many dates, events, and names was kind of confusing. Today, I can say history is one of my passions, although I am not a walking history manual. Usually, I go hunting for military history info, but this time we're going to talk about something different - the two decades of history left behind by the Sega Genesis console and its impact on today's gaming world.

As you can easily figure out by visiting the link above, the history is far from being over, since the Sega Genesis console turned into a valuable collector's item, although I think the prices are pretty decent. After all, sometimes we're talking about more than just money, and those playing Sonic the Hedgehog or Streets of Rage almost two decades ago surely know what I mean, because some things can't be described with words. Now, let's go through a little history class for the young ones reading this, shall we?
Back in 1988, Sega started the 16-bit era, introducing the first console powered by a CPU as powerful as those in personal computers of that time, the Sega Mega Drive having inside it the Motorola 68000 CPU, the same one as those under the hood of the Apple Macintosh, Commodore Amiga, and Atari ST personal computers.
While the Mega Drive was released in 1988 in Japan, here you have the complete specs of the Sega Genesis console,<-250x250 Square - right-> released one year later in the US(we're talking about the same thing, marketed in Japan and Europe as the Mega Drive, and Genesis, only in the US):
- Retail Price at Launch: $189.99
- Media Type: Cartridges
- Processor: Motorola 68000 (16-bit)
- Processor Speed: 7.67 MHz
- Memory: 64K RAM, 64K Video RAM
- Resolution: 320 x 224
- Colors: 512
- Colors on screen: 64
- Max sprites: 80
- Sprites size: 32x32
- Sound: 6-channel Stereo
- Cartridge size: 256kb - 4meg
Looking back, today we will probably find amusing that the 7.67MHz processor of the Sega Genesis console totally owned Super NES's 3.58MHz one, but back in those days, this made a huge difference, and helped Sega endanger Nintendo's domination of the market.
When talking about strong characters to be associated with the console, Nintendo had Mario, and so Sega thought about coming up with something fast, cool, and edgy, Sonic the Hedgehog being everything that Mario wasn't.
Although Sega got out of the console market a few years ago, it is worth remembering that the Sega Genesis console was the one to bring game consoles to the masses, and then they managed to disappear in the shadows not because their enemies, but because their own internal problems. Anyway, talking about Sega's fall is not what I have in mind now, so I'll leave this topic for another time.
At last, instead of more history(I told you that the fall of this great company on the console market is not what I have in mind, so I'll stay away of telling you more than you need to know now), I will give you the names of those games that I will always remember(I never had a Sega console at home, but I was fortunate enough to have access to one): Alladin(think about it as the ancestor of today's Prince of Persia), Mortal Kombat(a classic that will never be forgotten), and Vectorman.
These being said, I only have one thing left to add - if you have one of these golden oldies lying somewhere, get it back on its feet and let the good times roll again. Speaking for myself, I guess I'll have to find some software emulator, because none of my friends still has a Sega Genesis console in working state available...







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