3D Character Creation, One Step Forward


These days, games are trying to get as close as possible to real life, and while best environments currently available in games are looking just like their real life counterparts(think about Crysis Warhead, Call of Duty 4: Modern Warfare, or S.T.A.L.K.E.R.: Clear Sky!), 3D character creation is a field that needs to catch up a little. Of course that Ruby looks great, but most in-game characters can't even get near her, unfortunately...

These days, it seems each new 3D character creation technology is taking things one step forward, and since Emote Games just announced details of its Participate™ technology, why not talk about it?

As you can see in the image above, things are looking great, although real life is still a few steps ahead, but that remains to be seen, since the Participate™ technology will make its entry on theHunter.com really soon.

According to Emote Games, "This new technology forms part of Emote’s social platform Participate™ which allows game developers to build advanced social networking functions into their games. The character creation element provides users with incredibly realistic avatars for use on any device. The realism is startling, and it means that avatars can now benefit from the ‘next generation’ visuals that people are already enjoying in their games and other digital content. Avatars can now be as unique as the people who create them. The character technology selects and blends between vast combinations of hair, ethnicity, skin colour, clothing and body type to create individual avatars that really add value to the digital environment in which they appear."

Ok, so this should be some kind of "Second Life" reloaded, with much better 3D characters. Hmmm, although I can't say I am exactly a fan of the genre (I didn't even enjoy The Sims at all), I am looking forward in seeing "The Hunter" in action, although this can only make me think about Iced Earth's song with the same name... but more about "The Hunter," some other time!


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3 Comments on 3D Character Creation, One Step Forward

Posted by moon 12/24/2008 11:47 pm


cool

Posted by 3D Modeler 09/22/2009 11:41 am


- 3D modeling of Characters, architecture hi polygonal, low polygonal
technical devices modeling;
- Texturing, mapping, bump, specular;
- Setup, morphing, rigging characters;
- Sketches in details, 2D pictures.
- 3D Print

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