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Almost every RTS ever made has tried to best imitate war and everything that it involves, but if we take a minute to think about it not many of them succeeded, hardly any actually. Is
Supreme Commander any different?
Ever since it was announced this game has attracted a lot of attention probably also because
Gas Powered Games promised us a strategic experience unlike any other, massive armies clashing on huge battle maps, the possibility to create an unlimited number of units, everything sounded a lot like
Total Annihilation a classic of the genre, so everyone got more and more excited. So when it was finally launched everybody was expecting no less than masterpiece. Were they disappointed? Not by a longshot.
Supreme Commander delivered on it’s promise and in my opinion it’s one of the greatest strategy games ever made…it’s practically a war simulator, a very good one.
Aside from the huge scale of the game another great thing about Supreme Commander is that strategy really works here, the ways in which you can approach your opponents are practically infinite, you can attack them head on, take them by surprise by dropping troops off behind enemy lines, you can take out his anti aircraft defenses and then crush him with aerial attacks, pound him continuously with huge artillery cannons, destroy his antimissile defenses and use nuclear missiles or you can…do anything you can think of…the possibilities are endless.

There are 3 factions you can chose from but apart from their physical appearance there are no noticeable differences between them, there’s United Earth Federation, the Cybran and the Aeon Illuminate. They all have the same type of units divided into the three main categories: land, naval and aerial units. There are three campaigns to play in the single player mode ,each with five or six missions. Might not sound like much but trust me the missions are so long and so complex that you’ll find yourself playing one for hours on end.
The only resources you’ll need in
Supreme Commander are energy and mass and while energy can be obtained through generators and power plants, mass can only be mined from certain key points throughout the map. This makes things very interesting because this means violent battles to capture and hold this positions.
The only serious weak point of the game, if it can even be called that, is that you need a monster of a computer to play it in decent conditions. The requirements are very steep, and if you don’t have one of the latest graphic cards on the market, at least a 3 Ghz processor and a minimum of 1,5 Gb of RAM don’t even think about
Supreme Commander. It’s designed as a strategy game for the next five years so it’s improbable that there’s a PC out there that can handle this game without stuttering even a little
Bottom line is
Supreme Commander is one of the best RTS games ever, maybe even the best and if you can afford to play it you should do so without hesitation. There are still a lot of things to be said about this game but it’s better if you discover them on your own.
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Published by: Allan Gabriel in PC, RTS, Review
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