World In Conflict Gets An Expansion


World in Conflict was, without any doubt, one of the most successful games released in 2007, but one of its small drawbacks was the platform - only the PC version was released in September 2007, but don't worry - Xbox 360 and PS3 versions are on the way, and on top of it all, it seems an expansion will arrive even earlier!

World in Conflict
<-125x125 Button - left->Oh, yeah, there was one more thing missing in the initial release of the game - a Soviet campaign, but that's about to change, because the next game in the series, treated like an expansion pack, according to Sierra, will be World in Conflict: Soviet Assault. Being given the name, I am sure you can figure out what is this all about...

At last, according to Sierra, the upcoming Xbox 360 version will feature voice commands, only 10 players in multiplayer, compared to 16 on PC, and some new units. Other than that, it seems that Soviet Assault, as well as the Xbox and PS3 releases should arrive this fall, so there's enough time left for those that didn't play World in Conflict yet to grab the game and enjoy a virtual third world war!

These icons link to social bookmarking sites where readers can share and discover new web pages.
  • Digg
  • del.icio.us
  • Mixx
  • Reddit
  • StumbleUpon
  • TwitThis

WorldShift Goes Open Beta


Developed by the same studio that created Knights of Honor, namely Black Sea Studios, WorldShift is a Sci-Fi RTS game for the PC platform that was surrounded by mistery so far. Release date was unknown, while apart from a few screenshots, no information about the gameplay, storyline, or units in the game was available. Now, the time to start the beta stage has finally come, but...

WorldShift

...the closed beta stage was opened on the 12th of February, for a limited number of 5,000 gamers. Now, they moved to the open beta phase, but unfortunately this is only available to FilePlanet members. To get started, visit this page and follow the instructions, I am sure you can't go wrong!

<-120x240 Vertical Banner - left->At last, I guess the system requirements would be more interesting than other details about the game, but since I wasn't able to find them on the official page, here you have the main game features as described there:
- Fast and furious multiplayer
- Thousands of items and powerful relics to collect
- Use items and relics to build your own tactics
- The best cooperative, player-vs-environment gameplay ever made in RTS game
- Random maps for infinite exploration
- Unique blend of post apocalyptic setting, hi-tech and primitive
- Epic, dangerous missions with great rewards
- 3 playable races

Hummm..."player-vs-environment"...do we get to chop trees in this game? I don't think so, but that would really be funny!

These icons link to social bookmarking sites where readers can share and discover new web pages.
  • Digg
  • del.icio.us
  • Mixx
  • Reddit
  • StumbleUpon
  • TwitThis

StarCraft 2 Is Closer


StarCraft was, is, and will remain one game that influenced hundreds that came after it, and also managed the impressive performance to remain in the hearts (and computers!) of one generation after another. Just think about how popular was this game in the last decade, and I won't have to add anything else...at least regarding StarCraft, since StarCraft 2 is getting closer and closer with each day...

StarCraft 2



StarCraft 2, expected by legions of gamers for ages, was announced for the first time on the 19th of May, 2007, in Seoul, South Korea. Unlike StarCraft, which was released at different dates on each major platform, StarCraft 2 is currently under development for being released simultaneously on Windows XP/Vista and Mac OS X. Unfortunately, there is no certain release date, despite the fact that a multiplayer demo was already playable at BlizzCon 2007.

StarCraft 2



As you can see in the two images above, more and more screenshots from the game become available these days, but the release date is still a secret (or simply unknown even by the producers of the game), so for now, we should simply site back and enjoy what we have, hoping the game's release date is getting closer. After all, better to wait longer for an excellent game, than get a bad one in time, don't you agree?

These icons link to social bookmarking sites where readers can share and discover new web pages.
  • Digg
  • del.icio.us
  • Mixx
  • Reddit
  • StumbleUpon
  • TwitThis
Page 4 of 7« First...«23456»...Last »



Comments

Recent Entries