June 30th, 2009
Knights in the Nightmare a Legend to be Referred to
‘Enter Sting Entertainment’ after a long period of development has released for DS the newest series installment called “Knights in the Nightmare”. The originality of this game consists in that it combines the RPG genre with a dose of hardcore shooter gameplay in an intricate plot set on a wisp, which is a spirit that wanders in an abandoned church. Castle Aventheim has suffered a defeat and the knights who fought for it are still laying dead on the battlefield. The wisp has the capacity to bring them back to life, in this way replaying the story of what happened and what is he supposed to be. The game unfolds itself in a series of cinematic pieces that move forward up to the present showing gradually what happened till the very day of the epic conflict.
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The battlefield is displayed as an isometric grid which discovers enemies all over together with ally troops that are located on different points around the stage. At the beginning the troops are only in the form of a spirit, but as the wisp is hovering around, it can give them back their lives in order to face the enemies’ attacks. Each troop is provided with different ways of attacking, but at the same time they can not move freely around the battlefield. The way the enemies are attacking is also different; they release some colored bullets that do not destroy the wisp but in its turn it has to dodge them, and this takes time (a timer is set to 60 seconds for a turn). You can play a number of turns but if they end and you haven’t done your job, then the game is over. The dexterity of the maneuvers around the colored bullets is very demanding and full of commitment, adding the game a plus of excitement.
Achieving a battle’s victory is displayed in an interesting mode: each defeated enemy fills in a slot on the existing grid called Enemy Matrix, and winning a battle draws a line across the Enemy Matrix, and your interest is to draw the line carefully choosing which enemies to kill. The troop equipment contains lots of items and weapons that enable your troops to perform different attacks and having at the same time lots of skills. Your top skill is that you can always bring back to life the fallen troopers, and this enables you to use them at your own will.
The game provides also an expanded tutorial system that eases you the exploring of the game at your own pace. The game offers a deep approach to its complexities and this is what makes it be so appreciated, that, of course, depending on what kind of gameplayer you are and what do you expect from a game. You can also be very surprised at the sight of user’s interface which is visually unique; the audio is a feature that stands out among the best of the system. Its intricacy will definitely make the game “Knights in the Nightmare” a legend to be referred to.







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