Crysis – a real pain for the top notch computers?


Apparently this game has generated a lot of debates and talks on the fan communities when it comes to its requirements and tweaks. Some gaming websites even published some guidelines and even hints as to what type of computers can run and bring the eye-candy in this game, because it definitely knows how to “whip” the video cards.

Crysis 


The most "amusing" part is that even very advanced and allegedly very powerful computers (like Alienware) still have problems in rendering the game with the highest graphics settings enabled at high resolutions. And you may wonder why – first of all there a huge wave of games that are about to be released or just have been released and they all share the same problem, namely a premature release, without a proper checking of the optimizations that can be brought to the game-engine, and thus they will need extreme or huge resources from the computers so that they would be able to cope with the “heavy load” of amount of information which needs to be processed in order to display a smooth and accurate rendering. That is why Crysis comes with a very lovely “readme” text file on the DVD, where you can find very good tips on how to improve your system in order to get the best you can out of the game experience.

Nevertheless, even if you try setting up or buying a computer with an Intel Quad Core (at top frequency), a 8800GTX Ultra card and 4 GB of RAM – it’s still not enough, not even in SLI mode or CrossFire with two ATI 3870 cards apparently. Yes, it will look great and also perform wonderfully with the specs I just mentioned, but not really with all the highest graphics settings, especially in DirectX 10 mode. And that makes you wonder – what is it with these game designers? What gaming systems do they use? Did they create games for the computers that would be available after a few years?

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4 Comments on Crysis – a real pain for the top notch computers?

Posted by Anon 11/22/2007 8:22 am


Yes, it was meant for future computers. This was widely publicized, because they wanted a game that truely was a work of art for years to come, not something that was just slapped together to make a quick buck.

Posted by Kampfaren 11/22/2007 11:06 am


I am not sure it works like that. When Morrowind came out a couple of years back, I was blown away by the graphical content and my computer wasn't high end to deal with it. When I finally got an upgrade, I played the game, but enjoyed it for the story and gamep lay, not graphics, which by that time became the norm. What if Crysis is just the spearhead for a new generation of graphic designs that will hit the market anyway, within the next year?

Posted by Allan Gabriel 11/22/2007 12:46 pm


Honestly, I enjoy playing Unreal Tournament 3 much more and it has those cool realistic effects without being a resource hog.

Posted by Kampfaren 11/23/2007 2:51 pm


There we go, the solution to some graphical issues: http://www.playerzblog.com/optimal-crysis-settings-with-benchmark-tool.html

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