Optimal Crysis settings with benchmark tool


Fresh from the shelves, Crysis launched quite a stir when gamers everywhere saw their high end computers lowered to the level of rusty typewriters when running the game on high details. As you may have remembered, the title is a killer in terms of system requirements and squeezing the most in terms of graphical quality it’s almost impossible on nowadays mainstream technology. 3D Mark 2006 is demanding in terms of resources, but that’s the way benchmarks do things. Here’s where moder Mad Boris come in to fix this shortcoming. He developed and recently released an unofficial benchmarking tool for Crysis which can tell you everything you need to know.



Crysis Benchmark Tool


Check out this topic for a more detailed rundown on its possibilities. “The tool provides a robust front end to benchmarking Crysis. Provides ability to queue up many runs and will provide detailed results for each test as well as an overall summary with accurate averages. The first and foremost goals were simplicity and reliability in the tool and in the benchmark scores. Simply queue up several different runs mixing settings, resolutions, antialiasing levels and click "Begin benchmark Run". You can add a frame number where screenshots can be made on every frame for comparison. Use Negative numbers to make a screenshot on every N frame (i.e.: -399). Hit view button to view them. For advanced users you can add custom cvars or import a cfg file that will run globally on all tests.”


crysisbenchmark02.jpg

The great thing about the utility is that you can run simultaneous tests for different conditions. Window mode is available, along with 32 and 64 bit, DX9 and DX10 tests. Logs can provide summaries on three or more loops, on retail, demo and custom demo versions of Crysis. The benchmark can be paused whenever you see fit, to take screenshots at key moments, or compare screenshots taken automatically at user given frames. All in all, it’s a good tool to tinker with your masterpiece. Should your system run low on certain conditions (as I know it will) you can just adapt until this benchmark points out the best fps versus image quality ratio.



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