Rise of Flight Review


For the ones who are into flight simulation, Rise of Flight: The First Great Air War, seems to be the best option in the area offering fabulous and well rendered graphics of flight model. Even if at the beginning you may feel frustrated because of the instability of the old planes, after a while you’ll be more excited of the challenges the game displays. The fact that you are able to aim the targets in truly impressive maneuvers gives you the satisfaction of a job well performed.

The game is imprinted with realism starting with setting your gun convergence to frequent gun jams that must be cleared before you are able to shoot again. You encounter often bumpy runways that render every takeoff and touchdown a level of danger and difficulty. But this difficulty can be adjusted using plenty of options that the game offers.

It was mentioned at the beginning the graphics regarding the flight model, but when it comes to environmental details it is even better. You actually feel the speed and sense the altitude while flying at treetop level, or when you climb up to a few thousand feet. The other setting that fill in the picture are very well created regarding the graphics. The designers have paid a lot of attention in creating the planes, where every tiny detail till the largest one is well represented. When it comes to damages, the models are also superbly designed where you see the bullet tearing an enemy plane, disintegrating it in a way far more real than in any other flight simulations.

There are however some aspects that lack in the game; the freedom of choice is two restricted, with only two planes to choose from, determining the gamer to feel kind of restricted, especially that the interface mentions something about other planes, that you can not fly. The missions give you the feeling of a “been there, done that”, but again there is no point to progress outside the status of a post-mission. The game comprises also a multiplayer component, but the opponents prove to be not too many and too far to be considered useful for the gameplay.

Outside the missions the picture doesn’t present itself so interesting, the case that wraps the game is generally unresponsive, providing graphics and control that can be changed only before the game is started. There is a tutorial part, but it offers flat acting and voices of the characters that are randomly switched. Whenever you start playing you need an online authentification although the game comes with CD-key.

But all in one with its best flight model and graphics, Rise of Flight: The First Great Air War is a game that invites both hardcore simmers and newcomers in this kind of games, especially that these are not so widespread in the field of computers games.

2 vote(s)
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2 Comments on Rise of Flight Review

Posted by WWPierre 07/10/2009 11:11 pm


It should be noted that this sim is designed to be in continuous open ended development. In order to play the game, you must have an internet hookup, but I suppose if you are reading this you already do. When you fire up the game, you connect to the master server, which automatically scans your install, and downloads any new patches. Once there, you can play alone or on line with and against real pilots and AI pilots.

There are now 4 flyable aircraft, and additional aircraft will be available for purchase for about $7.50 US as they are finished and tested.

You don't need a bleeding edge system to run this, but If you haven't upgraded in the last year or so, you will probably need to to play this game. It ran on my P4 dual core, but not as well as I needed to enjoy it. Yuo need at least a Core2 duo, pereferably a quad core, and a vid card with a meg of ram.

I figure by Christmas the new OS will be out, ROF will be past it's teething problems, and I will have saved enough for an upgrade.

Posted by jpz6 10/27/2009 9:16 am


1) do you really need to have a license key in order to play this one?cause mine doesn't have one.

2) The shop said to me that there is a way in playing this game w/o a license key. Are there really possible ways? I can't recall what he just said to me.

3) Can anyone pls. answer my questions? Thanks Thanks...

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