Star Craft II, a Sequel or Merely a Replica?


Basically Star Craft II looks like a 3D remake of the original StarCraft and altogether is considered one of the most competitive e-sports in the world of electronic games. It came out with the version of StarCraft II multiplayer beta which you can get by signing up and log into Battle.net. No matter what is said about its resemblance to the first release the changes are too subtle to be noticed at a first look. You have to play deeply involved in order to realize about their existence. So, without self commitment it would be hard to tell which is which (!), even if at times you may ask yourself: Star Craft II, a sequel or merely a replica?

The list of changes starts with a limitless selection that enables you to control at once the motions of massive forces that appear in the game. This feature one can see it as a way of planning his own strategy in the battle he has to perform. The control groups allow you to handle your build queues and to assign multiple unit production buildings to one single control group. This is a solution you have at handy to keep your mass production going. Another feature is the higher ground that helps units that have this advantage to shoot down at the enemies without further consequences.

star-craft-iiThe system of maps comprises ranges of destructible barriers that once put down they open new paths and shortcuts, also very helpful. These can offer you new accesses to yielded mineral resources or to choose a more useful route that gets you to your enemy’s base. In all this actions you need first of all to take quick strategy decisions especially that it is given to you the possibility to play back enabling you to review some information that might be useful in drawing your strategy.

The characters presented, the Protoss, the Terrans, the Zealots, are displayed in a good feel, visual style with new features that bring a plus of excitement and ability to check your powers when it comes to managing and stratagem. For instance, Zealots can intercept attackers that come in ranges thus giving them a chance against those who flee away, the features that give you the possibility to build another build queue for Terran Barracks, but it is quite annoying to watch the Zerg Roaches always regenerating though they do not bring too much damage.

Playing the StarCraft II in the multiplayer beta version gives you the feeling that the adversity you encounter in the massacres displayed with the game, makes you feel stronger and more confident in your strategic abilities. Anyway it is worth noticing that the tools and replay functions may be very useful in rendering the playing ground an even up.

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One Comment on Star Craft II, a Sequel or Merely a Replica?

Posted by Introspective 08/23/2009 9:45 am


The trailers shows that sequel will be at least as good as original was. But this delaying of game launch seems to be more matter of monetization strategy, not development issues.

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